Showing posts with label computer language. Show all posts
Showing posts with label computer language. Show all posts

Object Oriented Programming In C++ Review

Object Oriented Programming In C++
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This book covers the important aspects of OO approach as well as the STL for C++. It is definitely not suitable for those who have no programming experience in C, and indeed, I find that one actually even needs to have a little knowledge of C++ to benefit from the book. The first two chapters let the C programmer make a transition to C++, and explain clearly on input and output in C++. The next three chapters then strive to explain the OO features in C++.
Generally, the book goes at lengths to illustrate classes in C++ and their workings, and offers many tips and traps as well as certain programming styles and approaches which would produce robust programs. The worked examples were also quite comprehensive. However I feel that the concepts of OO were not well illustrated, and from my experience, a thorough understanding of OO concepts help very much in being able to manipulate classes and using the methods in C++. The chapter on MFC was not very useful, it really looked as if it was just there to fill in space. It does not teach much about MFC.
All in all, however, I would still consider it a fairly good book to keep as a reference.

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A valuable handbook/reference for professionals who need to learn C++ and master its latest updates, this exceptionally organized, #1-rated guide teaches the power and flexibility of the C++ programming language through object-oriented programming applications. Examines the most up-to-date C++ features, including new-style headers, new-style casts, type bool, type string, stringstream classes, namespaces, namespace std., exception handling, run-time type identification, operator new , the template input/output classes, and more. Offers complete coverage on STL (standard template library), including containers, iterators, algorithms, and function objects; the standard input/output library IN DETAIL; and the Microsoft Foundation Classes. Contains an extensive number of well-constructed examples, beautifully fashioned sample applications, interesting and practical programming exercises, boxed figures and vibrant illustrations. A companion web site providesthe book's source code, header files, and data files; sample syllabi; transparencies; and an errata list. For professionals in computer science and related fields.--This text refers to the Paperback edition.

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C++: The Complete Reference Review

C++: The Complete Reference
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A little background: I've been programming professionally for 3 years now using VB, SQL, HTML, JavaScript, XML and occasional C. I would consider myself at intermediate/journyman level, striving to be Guru level (I'm perhaps there in VB, but not the other languages). Now my job is calling for more usage of C/C++ and thus I am striving to get at more than just a basic level with these languages. This background information is important because different books are appropriate for different experience/proficiency levels and thus someone can gage my review to their needs or to their experience level.
When I was converting to being a programmer, one of my courses was on C. The text was "A Book On C". This was probably the worst programming book I've ever used - it was poorly indexed, gave [poor] examples (for the beginner) and was difficult to read. I now own a copy of K & R's "The C Programming Language", which is much better and regarded by many to be the best C book of all. I like it, but it's not the best learning book, being terse and sometimes a bit confusing in it's explainations. K&R is an authoritative refernece. I've also thumbed through extensively Stroustrups' "The C++ Programming Language" at the bookstore. Again, this is a definetive reference, but not a good learning book. These books are written by and meant for experienced and/or advanced C/C++ programmers.
On the flip side of the coin are the "...For Dummies", "The Complete Idiots guide to..." and "Teach Yourself..." series books, which I've thumbed through the cooresponding C books at the bookstore. These books are good primers and are easy to understand. However, they are incomplete in their coverage of their subject and are of spotty quality.
So where's the happy medium? The answer is simple: "C++: The Complete Reference". This book has extremely thorough coverage of the subject (not as thorough as Stroustrups' book, but thorough nonetheless) and is extremely easy to understand. I love the presentation - it's simple, practical, to the point and quite enjoyable. When I read about a subject, say a function pointer or inheritance, and compile it's example, I have fun doing it and I feel I come away with a solid understanding without risidual confusion (risidual confusion sometimes occurs with K&R or Stroustrup). Also, when I want to look up something that I need to use, say a library function, I can find it immediately in the index, turn to the various pages that are referenced, and be able to use the function immediately and effectively.
I love the Osborne "Complete Reference" format for it's oganizational and presentation styles and I love Herb Schildts writing. He's a C/C++ guru (having been on the ANSI/ISO C++ standardization committee) and posesses excellent communications and teaching skills. He really understands the perspective of someone trying to learn C++ or improve on their C++ skills. There's a very good reason why he's the worlds highest selling C++ author.
This book is great for beginning and intermediate C++ programmers (and even good for C++ gurus as an easy and quick reference). It wouldn't be good for someone brand new to programming (these people should stick with beginning programming books).
Also consider what a tremendous value this book is. ... And the similarily priced "...For Dummies" and "Teach Yourself..." books don't contain nearly as much as this book. With this book you get an incredible amount of bang for your buck.
I can't rave enough about this book. It's thorough, well organized, easy to understand, enjoyable to read, extremely effective, and an absolute bargain. It's a must have for all levels of C++ programmers.

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Providing a comprehensive reference to programming language, C++, this text includes: coverage of the updated ANSI C++ standard; a description of the current root of C++; details of C++'s OOP components and classes; and tips on effective C++ software application development.

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Programming Ruby: The Pragmatic Programmers' Guide, Second Edition Review

Programming Ruby: The Pragmatic Programmers' Guide, Second Edition
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If you are like me, a busy programmer, I know you are wondering when you hear about Ruby, "Do I really have to learn yet another programming language?" I mean, Java, C#, Python? When will it ever end?
Well, it ends when you die, and yes, you do have to learn another programming language :-) But you'll like Ruby, I promise. Things I like about Ruby:
0. As easy to write scripts in as Perl, but it really scales.
1. Exceedingly self-consistent. Ruby has fewer syntactic warts than any programming language I'm familier with. All the features hang together very nicely.
2. Duck Typing: If you use a variable like a string, its a string. If you use it like a float, its a float. If you are familier with Haskell or or similarly typed languages, you get the idea. Ruby gives you about 80% of what Haskell gives you here.
3. Nice module system. This implements a nice mix-in facility--which gives you the power of C++ templates, with more structure. Also eliminates the need for multiple inheritance.
4. Wacky features like call/cc for the true language freaks.
Oh, so you want to know about the book too? Well, I agree with some of the reviewers here who describe the book as less of a tutorial/visionary screed/inspiring gospel and more of a reference manual. But I don't think this is a fair critique of the book. Back in the 60's, before the internet, a language needed a book to do for it what K&R did for C, or what Clocksin & Mellish did for prolog.
But today, you learn about a language by surfing the web. Instead of just duplicating what is available on the internet, this book complements the web, by supplying in a nice portable package what you need to know about Ruby which _can't_ be (easily) gotten from the web. Its a "post-internet" volume in this fashion.
Really the only critique of the book I can offer is that its description of Ruby/TK, the default GUI programming library for Ruby, is a bit abrieviated. It gives you the basics and the refers you a book about Perl/TK for the details. Please guys, in the next edition expand on this!
Ruby is a language which is as object-oriented as smallTalk, as flexible as Scheme, has the scriptibility of Perl, and a nice C-ish syntax. What's not to like? This book is the book to buy if you decide to learn Ruby.

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Ruby is an increasingly popular, fully object-oriented dynamic programming language, hailed by many practitioners as the finest and most useful language available today.When Ruby first burst onto the scene in the Western world, the Pragmatic Programmers were there with the definitive reference manual, Programming Ruby: The Pragmatic Programmer's Guide. Now in its second edition, author Dave Thomas has expanded the famous Pickaxe book with over 200 pages of new content, covering all the improved language features of Ruby 1.8 and standard library modules. The Pickaxe contains four major sections:

An acclaimed tutorial on using Ruby.
The definitive reference to the language.
Complete documentation on all built-in classes, modules, and methods
Complete descriptions of all 98 standard libraries.
If you enjoyed the First Edition, you'll appreciate the expanded content, including enhanced coverage of installation, packaging, documenting Ruby source code, threading and synchronization, and enhancing Ruby's capabilities using C-language extensions. Programming for the World Wide Web is easy in Ruby, with new chapters on XML/RPC, SOAP, distributed Ruby, templating systems, and other web services.There's even a new chapter on unit testing. This is the definitive reference manual for Ruby, including a description of all the standard library modules, a complete reference to all built-in classes and modules (including more than 250 significant changes since the First Edition). Coverage of other features has grown tremendously, including details on how to harness the sophisticated capabilities of irb, so you can dynamically examine and experiment with your running code. "Ruby is a wonderfully powerful and useful language, and whenever I'm working with it this book is at my side" --Martin Fowler, Chief Scientist, ThoughtWorks

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C Programming Language (2nd Edition) Review

C Programming Language (2nd Edition)
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This book (widely known as K&R, after the authors' initials) has for over twenty years been the best way to learn C. When I got this book in 1980, I had access to a Unix system and worked through much of the tutorial material in it. On the way I learnt a great deal, not just about C, but about good programming style, code reuse, the value of clear comments--in short, I was introduced to the skill set of an experienced computer professional.
The book was a trendsetter in several ways. For example, the very first exercise given is to print "hello, world"; this is now seen as the first exercise in innumerable other, more recent books, many of which may not realize that they are borrowing from K&R. The rest of chapter 1 (there's a chapter 0, an introduction; another geek-cool change which has been widely copied) is a tutorial that takes you through assignment statements, data types, if/else, for, while, printf, function definitions, arrays, and variable scoping, in less than 30 pages. If you work your way through the embedded exercises you'll have written utilities to strip tabs, reverse input by lines, strip trailing whitespace from input, and several others. This is much more challenging than most tutorials, but the effect on the student is that you feel you are being treated as an equal. The book doesn't talk down to you; it gives you accurate and concise answers. It's written for programmers, in other words.
The next few chapters go back over the elements of C in more detail, and should also be treated as a tutorial. Going through this material religiously will be far more valuable than any college class could possibly be.
There is a reference section at the back, which is good to have. But the real value of this book is in the tutorial approach: it is a rare pleasure in the computing field to find a book that is simultaneously clear, stimulating and informative.

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The authors present the complete guide to ANSI standard C language programming. Written by the developers of C, this new version helps readers keep up with the finalized ANSI standard for C while showing how to take advantage of C's rich set of operators, economy of expression, improved control flow, and data structures. The 2/E has been completely rewritten with additional examples and problem sets to clarify the implementation of difficult language constructs. For years, C programmers have let K&R guide them to building well-structured and efficient programs. Now this same help is available to those working with ANSI compilers. Includes detailed coverage of the C language plus the official C language reference manual for at-a-glance help with syntax notation, declarations, ANSI changes, scope rules, and the list goes on and on.

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The C++ Programming Language: Special Edition Review

The C++ Programming Language: Special Edition
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This book is written in the way creator Bjarne Stroustrup sees his language and how his language should be used. This book is not thin on material for the intermediate to advanced C++ software engineer.
One word in warning to potential buyers: You better be sharp with your STL skills before reading this book. Stroustrup writes his implementations around the STL which is not covered from a tutorial style in this book before he introduces it, which tells you that he meant for this book strictly as a reference not as a readers book. This critism is constructive, not disruptive, but I have been programming in standard ANSI/ISO C++ for 9 years, this book is best understood if you read the following first, if not, this book for even an itermediate C++ program cannot be digested to the fullest and you will reading this book fooling yourself of how much knowledge you have attained, when in reality, all that you have accomplished is reading this book so that you can say that you read Stroustrup, which is foolish, so read these first:
1) C++ Primer 3rd Edition: Stanley Lippman Addison Wesley BooksStrengths: If you are starting out with C++ with no C++ experience, this book covers every facet beginner to advanced topics, such as fundamental classes, class design covering nested class and intense class scoping rules, which Stroustrups book does not cover, there is no reference to nested classes and access privileges with nested classes with Stroustrup's book. The chapters on function templates and another chapter on class templates are the most complete and thorough beyound what you need to know for richness is explained brilliantly and better than scant coverage in Stroustrup's. The C++ Primer is long though, so if you want to learn C++ the right way, skills like this take time and effort, there is no free lunches here, but this is regarded as the best C++ book regardless of level: starter, intermediate, or very advanced master. It also serves a robust reference. This books covers the STL containers well in its own chapter and also two chapter on all the STL algoritms, plus an extended alphabetically ordered repitition in type out of the book and compile form. This book is not for the faint hearted or lazy, if you are ambitious, this book will make you a C++ king. Also get its companion C++ Answer book with all answers to the books exercise questions from author Clovis L. Tondo, also an Addison Wesley title.
2) C++ Algorithms 3rd Edition by Robert Sedgewick also Addison Wesley books. Why? You seriouly have to know your date structure skills, linked lists, stacks, trees, queues and its accompanying algoritms, such as: searching and sorting, merging and merge sorting. Stroustrups books assumes you know how these all come together, if you do not believe this, then look at his stark and algorithmically complex data structure examples, once this is read everything will be a piece of cake, believe this, do not fool yourself.
3) The C++ Standard Library Tutorial and Reference from Nicolai Josuttis, from Addison Wesley also, this book is the defacto bible on mastering the STL, which covers brilliant chapters on containers( vectors, lists, maps, sets, deques, and much more ). It also covers a huge chapter on standard IO streams, at least over 150 pages on this alone, as well a masterful chapter on STL strings. This should be read after Sedgewick's book. This book like all Addison Wesley books, is of the highest qualitiy and caliber of writing making it fun to read and plenty of type out of the book samples to bang in the concept. This books brilliantly also tutors you in function objects, iterators and all its variants, and STL algorithms.
Last Word: Stroustrups book is definite worth in purchase and you cannot consider yourself a C++ software engineer, or C++ Software/Systems architect without having this book in your library, but patience and read books 1,2, and three first in that order. And wheh you do the above, and are ready to read Stroustup's book, one reminder, you must know your templates, know your templates, know your templates, also get the accompanying answer book, C++ Solutions, by Vandervoode also an Addison Wesley title.
Good Fortune.

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More than three-quarters of a million programmers have benefited from this book in all of its editions

Written by Bjarne Stroustrup, the creator of C++, this is the world's most trusted and widely read book on C++.
For this special hardcover edition, two new appendixes on locales and standard library exception safety (also available at www.research.att.com/~bs/) have been added. The result is complete, authoritative coverage of the C++ language, its standard library, and key design techniques. Based on the ANSI/ISO C++ standard, The C++ Programming Language provides current and comprehensive coverage of all C++ language features and standard library components.
For example:
abstract classes as interfaces
class hierarchies for object-oriented programming
templates as the basis for type-safe generic software
exceptions for regular error handling
namespaces for modularity in large-scale software
run-time type identification for loosely coupled systems
the C subset of C++ for C compatibility and system-level work
standard containers and algorithms
standard strings, I/O streams, and numerics
C compatibility, internationalization, and exception safety
Bjarne Stroustrup makes C++ even more accessible to those new to the language, while adding advanced information and techniques that even expert C++ programmers will find invaluable.



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