Cocoa Programming for Mac OS X (3rd Edition) Review

Cocoa Programming for Mac OS X (3rd Edition)
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If you plan to write for Mac OS X, and have some programming experience, this book is a MUST HAVE. This is by far the best introductory book I have ever read on any language.
If you DO NOT have programming experience, I would still recommend this book. There are some spots where the logic might be hard to grasp, but Aaron Hillegass walks you through it.
In either case, but more so for beginners, I would also recommend Programming in Objective-C (Developer's Library). The less experience you have, the more strongly I would suggest reading this book first. It will walk you through the basics of straight Objective-C and then start you off using frameworks in OS X. If you are a Windows user and do not have a Mac, Programming in Objective-C (Developer's Library) will show you how to write and compile Objective-C in Windows.
(Look for the new version of this book which uses Objective-C 2.0)
I come from Windows development, having programmed in VB 6, VB.NET, C (and variants), and java. Aaron Hillegass takes you right into the heart of the Mac OS X development environment and gives you a guided tour. Showing you the basics of both Cocoa and the X Code development environment. Pick the book up and you won't regret it. This is a walkthrough tutorial style book. It is not a reference book. Apples online documentation is the best reference for Cocoa.
There are a lot of resources out there for Cocoa programmers. If you are looking for more help with Cocoa, check out the free podcasts that are available on iTunes. "CocoaCast" is a 'screen cast' that actually follows this book and may help you if you have trouble. Other podcasts that i find easy to listen to come from the Mac Developer Network such as "Late Night Cocoa" and "The Mac Developer Roundtable". They also have a great community that you can join by visiting www.mac-developer-network.com. They have video classes on some great topics which are very helpful.

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The best-selling introduction to Cocoa, once again updated to cover the latest Mac programming technologies, and still enthusiastically recommended by experienced Mac OS X developers."Aaron's book is the gold standard for Mac OS X programming books—beautifully written, and thoughtfully sculpted. The best book on Leopard development."—Scott Stevenson, www.theocacao.com"This is the first book I'd recommend for anyone wanting to learn Cocoa from scratch. Aaron's one of the few (perhaps only) full-time professional Cocoa instructors, and his teaching experience shows in the book."—Tim Burks, software developer and creator of the Nu programming language, www.programming.nu"If you're a UNIX or Windows developer who picked up a Mac OS X machine recently in hopes of developing new apps or porting your apps to Mac users, this book should be strongly considered as one of your essential reference and training tomes." —Kevin H. Spencer, Apple Certified Technical CoordinatorIf you're developing applications for Mac OS X, Cocoa® Programming for Mac® OS X, Third Edition, is the book you've been waiting to get your hands on. If you're new to the Mac environment, it's probably the book you've been told to read first. Covering the bulk of what you need to know to develop full-featured applications for OS X, written in an engaging tutorial style, and thoroughly class-tested to assure clarity and accuracy, it is an invaluable resource for any Mac programmer.Specifically, Aaron Hillegass introduces the three most commonly used Mac developer tools: Xcode, Interface Builder, and Instruments. He also covers the Objective-C language and the major design patterns of Cocoa. Aaron illustrates his explanations with exemplary code, written in the idioms of the Cocoa community, to show you how Mac programs should be written. After reading this book, you will know enough to understand and utilize Apple's online documentation for your own unique needs. And you will know enough to write your own stylish code.Updated for Mac OS X 10.4 and 10.5, this revised edition includes coverage of Xcode 3, Objective-C 2, Core Data, the garbage collector, and CoreAnimation.

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