Showing posts with label software development. Show all posts
Showing posts with label software development. Show all posts

Software Testing Techniques, 2nd Edition Review

Software Testing Techniques, 2nd Edition
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Software Testing Techniques by Boris Beizer is an absolutemust for anyone who has a serious interest in software testing. This 549-page book covers nearly every aspect of the process of finding errors in computer programs, moving from basic definitions and terminology through detailed and easy-to-understand explanations of most testing strategies in use today, finishing with a chapter on implementing testing strategies in a development organization.
This book is written with the practitioner in mind, but can equally well be used by students in software engineering curriculums. It presents both theory and practice in a thorough and clear manner, illustrating both concepts and practical techinqes with numerous realistic examples.
All in all, in this reviewers mind, this is a very good book on software testing, in particular for the active practicioner, but could definitely be used by students of software engineering.

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Advanced Compiler Design and Implementation Review

Advanced Compiler Design and Implementation
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This book is the comprehensive text for anyone working on an optimizing compiler for uniprocessor systems. It gives good detail on all major approaches and is up-to-date on important techniques like SSA form and partial redundancy information. As someone working directly in the field, it's saved me the effort of hunting up original research papers in many areas. One drawback for this book as a practical tool: the pseudocode used to illustrate examples is often pretty far from being suitable for real implementations.
A warning: this is not an introductory book, and people who want to learn about the basics of building a compiler should look elsewhere; perhaps Andrew Appel's ``Modern Compilers'' series. Muchnick's book is for people who want to write compilers which generate high-performance code.

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From the Foreword by Susan L. Graham: This book takes on the challenges of contemporary languages and architectures, and prepares the reader for the new compiling problems that will inevitably arise in the future.
The definitive book on advanced compiler design This comprehensive, up-to-date work examines advanced issues in the design and implementation of compilers for modern processors. Written for professionals and graduate students, the book guides readers in designing and implementing efficient structures for highly optimizing compilers for real-world languages. Covering advanced issues in fundamental areas of compiler design, this book discusses a wide array of possible code optimizations, determining the relative importance of optimizations, and selecting the most effective methods of implementation.* Lays the foundation for understanding the major issues of advanced compiler design* Treats optimization in-depth* Uses four case studies of commercial compiling suites to illustrate different approaches to compiler structure, intermediate-code design, and optimization-these include Sun Microsystems's compiler for SPARC, IBM's for POWER and PowerPC, DEC's for Alpha, and Intel's for Pentium an related processors* Presents numerous clearly defined algorithms based on actual cases* Introduces Informal Compiler Algorithm Notation (ICAN), a language devised by the author to communicate algorithms effectively to people

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Object-Oriented Software Engineering: Using UML, Patterns and Java (2nd Edition) Review

Object-Oriented Software Engineering: Using UML, Patterns and Java (2nd Edition)
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Many SE books tell you about SE (eg., Sommerville). Those kinds of books equip you to win in a software engineering version of the trivia game Jeopardy! but will hardly impart any skill and will not make you a better software engineer, only more informed.
In contrast, this book tells you how to do software engineering. They tell you what, Bruegge shows you how. Rather than cover all the concepts in SE, Bruegge picks the most essential ones, gives you a brief but thorough explication of those and then proceeds to teach how they are used.
Professor Bruegge's approach to teaching his SE students is by having his entire class work *together* as one team on *one* real-life project during the term (that's one project for the whole class).
Typically, this project is an upgrade of the previous class's project. Stop and imagine how realistic this approach is -- modifying a system created by engineers who are no longer available for interview, working with as many as 50 different people, working with designs that do not match the code anymore, working with code of varying quality, etc.
Bruegge distills the lessons learned from these practical projects and illustrates practical (not idealistic) approaches to solutions.
Expect German thoroughness and a lucid, unpretentious prose that heeds Strunk and White's dictum: "Omit needless words".
Highly recommended.
-vja

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For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or short, intensive management courses.This textbook shows how to use both the principles of software engineering as well as the practices of various object-oriented tools, processes, and products. Using a step by step case study to illustrate the concepts and topics in each chapter, this book emphasizes practical experience: participants can apply the techniques learned in class by implementing a real-world software project.

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The Intel Microprocessors 8086/8088, 80186/80188, 80286, 80386, 80486, Pentium, and Pentium Pro Processor Architecture, Programming, and Inter- facing Review

The Intel Microprocessors 8086/8088, 80186/80188, 80286, 80386, 80486, Pentium, and Pentium Pro Processor Architecture, Programming, and Inter- facing
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I have read the first 140 pages of this book, and I really like it. So far, I have the following comments.
Good points:
1.) It covers both real and protected mode from the start. Other books wait until the middle of the books before they cover protected mode.
2.) Assembly language command mechanism are explained in great detail. The author explain exactly what's going on. How the data moved from memory to register, register to register, how the memory in a computer is organized, how exactly PUSH and POP command works etc. There are lots of diagram that illustrate his explanations.
3.) It covers from 8086 to Pentium II hardware architecture. Many books are strictly limited to outdated 8086 and 8088 processors.
4.) The exercises at the end of each chapter increases my understanding of the subject and answers to even numbered problems are available at the end of the book.
Bad Points:
1.)Assembly language and processor architecture are hard subjects. You have to read each chapter several times before you can get a good grasp of the topic.
2.)Some of the topic presented by the authors can not be easily understood until you read the subsequent chapters.
One suggestion for people who read the book: Make sure you know how to convert binary, hexadecimal and decimal number. You have to know these otherwise you can get lost. Some basic understanding of logic gates is also helpfull!

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For Introductory level Microprocessor courses in departments of Electronic Engineering Technology or Electrical Engineering.Keeping students on the forefront of technology, this timely text offers a practical reference to all programming and interfacing aspects of the popular Intel family of microprocessors. Organized in an orderly and manageable format that stimulates and challenges understanding, the text contains numerous example programs using the Microsoft Macro Assembler program, and provides a thorough description of each Intel family member, memory systems, and various I/O systems.

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SCJP Sun Certified Programmer for Java 5 Study Guide (Exam 310-055) (Certification Press) Review

SCJP Sun Certified Programmer for Java 5 Study Guide (Exam 310-055) (Certification Press)
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When I started reading the reviews, I could sence a lot of familiarity with the comments. Later I realized that the reviews were for the book of the same title but on the previous Java 1.4.
Therefore a word of caution so that readers do not take the reviews literally for this latest book on Java 5.

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Get the book that shows you not only what to study, but how to study. The only classroom-based integrated study system for professional certification gives you complete coverage of all objectives for the Sun Certified Programmer for Java 5 exam, hundreds of practice exam questions, and hands-on exercises. The CD-ROM features full practice exam software plus an adaptive test engine.

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Software Testing Review

Software Testing
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Ouch -- I see the previous review was pretty harsh and terse. Having written a book myself (also for SAMS, coincidentally), I know that doesn't feel good or help much.
Anyway, I came to amazon today specifically to order this book after I perused it at the bookstore for a while this weekend. I wasn't going to buy it, but then it sank in and I decided I should.
My QA bible is Robert V. Binder's massive tome "Testing Object-Oriented Systems: Models, Patterns, and Tools." That book is the best book out there for hard core software QA engineers. But it's not for everyone. It's huge, it's somewhat inaccessible (even though Bob Binder might not want it to be), and it's more than many people need.
The reason I am buying Ron Patton's book today is that it's relatively short, it covers all the basics in good, solid detail, and it nicely summarizes some of the same stuff you find in Binder. No, Ron Patton's book doesn't include a UML reference or a full blow out of state machines and combinatorial models, but should every QA book do that? I don't think so.
This book has some good stuff and I will use it and recommend it to try to make some things more accessible to new people joining my team and to managers and QA engineers in other departments who aren't ready or willing to digest something like Binder.

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Software Testing is the book for new or aspiring software testers interested in learning about this crucial part of the software development process. The complexity and size of today's software makes writing bug-free code extremely difficult, even for highly experienced programmers. Couple that with our increasing reliance on software for performing everyday tasks and its pervasiveness in the medical, telecommunications, manufacturing, and financial industries, and a software bug can spell disaster. Quality software can't be created with an ad- hoc, part-time, bug hunt. It requires a methodical and disciplined approach to preventing, finding, and reporting bugs. Software Testing will show you what it takes to be a successful software tester, assuring that you discover those nasty bugs before your customers do.

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Programming PHP Review

Programming PHP
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The creator of PHP himself, Rasmus Lerdorf, put together a thorough and enlightening guide to PHP. In this book you will find everything you need to know about PHP from variables to a long list of all the PHP functions and how to use them. I found many features of PHP that I had no idea existed (such as creating PDF files). I use this book as a reference for a PHP course I teach, and its examples have been more than helpful to me in designing lesson plans.
The one caveat of this book is that it is not geared toward brand new web programmers. PHP as a language derives from C, C++ and Perl, and if you are not at least somewhat familiar with these langauges, you can get lost in this book. The authors really want to draw a parallel between PHP and its predecessor languages so that programmers can pick up PHP more easily. I really like the fact they try to do that, and it has helped me enjoy this book more. But on the flip side, it will be more difficult for new programmers to read this book. I really hope O'Reilly comes up with a "Learning PHP" book that will be more for beginning programmers, because PHP is a great language to learn, and it would be nice to have books to appeal to all levels.
In any case, for a book about PHP, you can ask for no better book than one written by the author itself. This book does keep up the tradition of professional, useful O'Reilly programming books, and is worth the time for web programmers to read. Thus I think it earns 5 stars.

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PHP is a simple yet powerful open-source scripting language for creating dynamic web content. The millions of web sites powered by PHP are testament to its popularity and ease of use. PHP is used by both programmers, who appreciate its flexibility and speed, and web designers, who value its accessibility and convenience. Programming PHP is an authoritative guide to PHP 4 and is filled with the unique knowledge of the creator of PHP, Rasmus Lerdorf. This book explains PHP language syntax and programming techniques in a clear and concise manner, with numerous examples that illustrate both correct usage and common idioms. The book also includes style tips and practical programming advice that will help you become not just a PHP programmer, but a good PHP programmer. Programming PHP covers everything you need to know to create effective web applications with PHP. Contents include:

Detailed information on the basics of the PHP language, including data types, variables, operators, and flow control statements

Separate chapters on the fundamental topics of functions, strings, arrays, and objects


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Beginning iPhone Development: Exploring the iPhone SDK Review

Beginning iPhone Development: Exploring the iPhone SDK
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I have some very mixed feelings about this book. Let's start on a positive note. First of all, it is VERY well written. the authors don't just walk you through the answers they present in their projects, but also awaken your curiosity and walk you through the trial and error process that leads to their answer. some people say that this makes the book longer than necessary. i say that this makes them great teachers, since they know how to engage their readers and get you to understand not just what their solutions do, but why they have been implemented a certain way. my only qualm about their writing is that they spend a bit too much time explaining what they have done in the past and what they are going to do in the future instead of focusing on the lesson at hand.
I also got a lot of mileage out of the projects / code included in the book, especially the chapters on setting up your first two applications and the chapter on persistence.
Unfortunately, though, after reading this book it turns out i was not ready to make iPhone applications. i still ended up reading exorbitant amounts of documentation from apple to troubleshoot my code and do some very ordinary things. i found that apple's iPhone Application Development guide and Cocoa Fundamentals Guide had much more relevant data for learning how to make an iPhone application and are a better way to get started. i especially found that i needed to understand a lot more about how how my development environment manages resources, how events are handled and passed around (especially with regard to when to use actions vs delegates vs notifications and details on how these mechanisms work), memory management details, how an iPhone application works under the hood, how to interface between different languages and libraries, etc, etc.
The material in this book is great, but in the end, i would say that apple's introductory guides are what you need to get started, and this is just a supplement to them.

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Beginning iPhone Development: Exploring the iPhone SDK is the second beginning level book from Apress that is written for developers who want to program Apple's iPhone, this time focusing on how to take advantage of the powerful new SDK that Apple are due to release in the second half of 2008.So while our first book (Beginning iPhone Application Development 978-1-4302-1051-1) was a general introduction to application development on the iPhone with general introductions to the tools of the trade such as Objective-C, the platform APIs and developer tools, this second book focuses specifically on the new iPhone 2 SDK, which will give developers new ways to create experiences for iPhone users.Readers will discover how to create programs for the iPhone using Apple's official Software Development Kit (SDK). Readers will learn to design user interfaces using Apple's Interface Builder tool, starting with simple interfaces and progressing to complex, professional-quality multi-view applications. Using a practical step-by-step approach, the readers will see how to implement common iPhone application interfaces and learn about about the Model-View-Controller approach to programming used throughout the iPhone SDK. Readers will also see how to interact with the user through the iPhone's multitouch screen as well as learn how to save data using the iPhone's file system and the embedded SQLite database. The book is packed with information and code samples showing how to exploit all the goodness of the new SDK from the iPhone's built-in accelerometer to the built-in camera and everything in between.

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Agile Software Development Review

Agile Software Development
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Every fifteen years or so, a great book pops up that describes what
projects are really like. There was Brooks, then DeMarco and Lister,
and now there's Cockburn.
Why is there such a gap between these great books? Possibly because
the message they contain isn't the easy-to-digest dictate: "run your
project this way and everything will be fine." Instead these books all
focus on the fundamentals of projects: people and the way they work
together. These books treat people as people, and not replaceable
parts in a process. The books accept people's foibles and
inconsistencies, and work out how to work with them, rather than how
to try to stamp them out. The books ask: how can we help these funky
people work better together to produce great software?
Agile Software Development has some great answers, which makes it a
significant book. It deals with the issue that programming is
essentially communicating. It looks at the success factors of
individuals, and how to help align the project with these. It
discusses practical ways to reduce the latency of communication (do
you know how much each extra minute taken finding things out costs on
a 12 person project? How do you line your walls with information
radiators?) The book mines the metaphor of development as a
cooperative team game, and looks at development organizations as a
community, where good citizenship pays.
So how _do_ you organize all these people, these team players, these
citizens? The answer is with methodologies. But not with something you
buy off-the-shelf. Cockburn argues that teams should work to define,
and then refine, their own methodologies, bringing in standard ones
where they fit. To help the teams, he has a wonderful section
describing what methodologies _are_, and how to build them. This is
good, solid, practical advice. He talks about when it's good to be
light, and when you need to be heavier, when laissez-faire works, and
when you need ceremony to reduce risks. Then, not content with helping
you create a methodology, Cockburn explains how to adapt what you have
to a changing world.
If you work in or with a team developing software, then you owe it to
yourself (and your team) to read this book. You'll come away with a
far clearer understanding of the dynamic at work in your team, and
with lots of ideas for improving it. And that's the whole point.

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Lightweight methodologies are exploding in popularity because their flexibility is ideal for today's fast-changing development environments. In Agile Software Development, legendary software expert Alistair Cockburn reviews the advantages and disadvantages of lightweight methods, synthesizing the field's key lessons into a simplified approach that allows developers to focus on building quality software rapidly, cost-effectively, and without burnout. Ideal for managers seeking to transcend yesterday's failed approaches, the agile movement views software development as a cooperative game. As players move throughout the game, they use markers and props to inform, remind, and inspire themselves and each other. The goal of the game: to deliver a working software system -- and to use the lessons of each project to build a new, smarter "game" for the next project. For every IT executive and manager, software developer, team leader, team member, and client concerned with building robust, cost-effective software.

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C++ GUI Programming with Qt 4 Review

C++ GUI Programming with Qt 4
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This book is one of the best reference materials I have read. The author is clearly not regurgitating Trolltech's documentation but elegantly cranks out a series of real life applications.
I read this quite differently than other 'introductions to'. In fact, I initially ignored it. But when it came time to build my own code, I kept running into questions as to how a particular programming problem was approached 'the right way'. A reference manual only shows you what you can do and there is an abundance of literature out there which will show you all the minutiae of endless variations of function calls - theory.
This book showed me how to properly put together FTP sessions, build a graphical directory tree of my own and much else. I am less interested in 'what does the framework offer?' but 'how do I best accomplish this task?'. This only an author with real-world programming experience can answer. This book's teaching by example will get you started quicker in Qt than anything else I have seen.
The other book 'Introduction to design patterns in C++ with Qt4' is also recommended but fairly high-level. The two together make a great combination.

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Qt 4 is radically different from earlier versions of Qt, with lots of new features and many small changes everywhere in the API. For customers porting applications from Qt 3 to Qt 4, this is bad news; but for us, this is good news, because it means that owners of the Qt 3 book will want to buy this one as well. Those who buy this book will: [1] Learn how to program Qt the right way, i.e. with the grain of the tool. [2] Learn standard patterns of Qt programming, from basic tasks like creating a file menu with a recently used files list to more complex tasks such as presenting data to the user through the user interface, and providing the user with the ability to interact with their data. [3] Learn how to extend Qt to meet their needs, for example, through subclassing and by composition. [4] Gain insight into programming in general and into graphical user interface programming in particular.

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Case Studies in Object-Oriented Analysis and Design (Bk/Disk) Review

Case Studies in Object-Oriented Analysis and Design (Bk/Disk)
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This book is great. It starts from a description of the case studies and it ends with the implementation. With this book, you can make your first object oriented project a GOOD one with ease! A must have for a beginner on object-oriented projects. I've tried other books, but none compared to this. Really great!

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Although there are numerous books on object-oriented programming, few go beyond a presentation of terminology, notation and the structure of a unique model. Written by a co-developer of one of the most popular OOA/OOD methods, this exceptionally practical and authoritative casebook shows how object-oriented analysis and design are actually practiced in developing real systems-i.e., shows the insight (rather than the technique) that was applied at each step in a solution-false starts and all. Presents two very realistic case studies-one with a predominant reactive view and one with a predominant data view-and shows how the principles of object-oriented analysis and design are applied to them.

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Visual Studio 2010 and .NET 4 Six-in-One (Wrox Programmer to Programmer) Review

Visual Studio 2010 and .NET 4 Six-in-One (Wrox Programmer to Programmer)
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This book is an awesome survey that does Wrox and the entire .Net community proud. The quality and professionalism are exemplary. The low price is an amazing value!
Since technology is changing so quickly, survey books have much to offer in the way of imparting a great high level view of the entire .Net landscape while requiring the least amount of time on the part of the reader. Survey books also serve as a solid foundation on which to build deeper study.
This book leverages the wisdom of "many hands make light the work" by recruiting top notch domain experts for each topic. I hope more industry related technology books will follow this lead because utilizing lots of authors prevents the reader from picking up the limitations and biases that can (potentially) come from a smaller set of authors, and it also imposes less stress on a group of authors by not forcing overreach.
The book walks readers through the evolution of .Net technologies, which provides beneficial context. This information is also useful to those using legacy versions of .Net technologies.
My favorite part is the F# section, which is delightfully concise and accessible, yet doesn't skirt advanced topics like computation expressions, asynchronous workflows, and CPS (continuation passing style). The F# presentation is extremely important to all .Net programmers because many of the latest trends in C# and .Net are coming directly out of F# and functional programming (i.e. generics, LINQ, lambda functions, etc.). It is very pedagogical to see these concepts in a natively functional language like F#; they can then be leveraged from other technologies.


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Complete coverage of all key .NET 4 and Visual Studio 2010 languages and technologies
.NET 4 is Microsoft's latest version of their core programming platform, and Visual Studio 2010 is the toolset that helps write .NET 4 applications. This comprehensive resource offers one-stop shopping for all you need to know to get productive with .NET 4. Experienced author and .NET guru Mitchel Sellers reviews all the important new features of .NET 4, including .NET charting and ASP.NET charting, ASP.NET dynamic data and jQuery, and the addition of F# as a supported package language.
The expansive coverage is divided into six distinctive parts for easy navigation, and addresses: Visual Studio 2010, .NET 4, ASP.NET, the C# language, the VB.NET language, and the new F# language. A practical approach and complete examples round out this much-needed reference.
Focuses on the new and important features of the latest version Microsoft's core programming platform-.NET 4-as well as Visual Studio 2010, which allows you to write .NET 4 applications
Provides comprehensive coverage divided into six parts: Visual Studio 2010, .NET 4, ASP.NET, the C# language, the VB.NET language, and the new F# language
Discusses Visual Studio snippets and templates, .NET charting components, the .NET framework and WPF, LINQ, and the Entity framework
Explores various aspects of Visual Basic 2010, such as multi-line lambdas, auto-implemented properties, nullable optional parameters, and more

This investigative look at .NET 4 and Visual Studio 2010 will help you identify and isolate key elements that can benefit you immediately.

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Software Engineering: (Update) (8th Edition) Review

Software Engineering: (Update) (8th Edition)
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I used this book as the text in my software engineering class in the spring semester of 2008. When I was evaluating it for potential adoption, I did not read through it in detail, I looked over the chapter titles and subtitles, read the first few chapters and examined the exercises at the end of the first few chapters. As the semester progressed, I found myself wishing I had read further into the text.
As I moved through the chapters, I found myself mentally noting over and over again that topics are repeated. When the class was over, I asked the students their opinion of the book and they were unanimous, with no prompting from me, in saying that there is a great deal of repetition after the first chapters.
I have no complaint about the quality of exposition or the coverage of software engineering in this book. My reason for not continuing to use it in future classes is solely due to my belief that the size could have been reduced from the current 840 pages to around 600 pages with no real loss of content of flow.


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THE most current Software Engineering text in the market– quality trusted coverage, practical case studies, strong lecturer support.

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User Interfaces in C#: Windows Forms and Custom Controls Review

User Interfaces in C#: Windows Forms and Custom Controls
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I am very tempted to give this book five stars, which I rarely do. It's that good.
I expected the usual run-through of forms and controls, but this book goes much deeper than that. Several chapters devote themselves to design issues in three-tier applications-- how to move information between a presentation layer and a business layer in an orderly, organized fashion. Since VS.Net is used so often for sloppy database front-ends, good advice has been hard to come by in this area.
So why only four stars? This book appears to be a port of an earler book covering the same issues within the context of VB.Net. That doesn't detract from the quality of its content, but the editors missed a few translations from VB to C#. These misses are pretty minor; for example, VB-style brackets are used on attributes (, instead of [attribute]), and internal classes are described as being preceded by the 'Friend' keyword.
Subject to those minor qualifications, I would recommend this book to anyone who wants to learn how to program WinForms, and to anyone who wants to learn how to design a proper three-tier application in C#>

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User Interfaces in C#: Windows Forms and Custom Controls goes beyond simply covering the Windows Forms namespaces by combining a careful treatment of the API with a detailed discussion of good user-interface design principles. The combination will show you how to create the next generation of software applications using the .NET Framework. After reading User Interfaces in C#: Windows Forms and Custom Controls, you'll know how to design state-of-the-art application interfaces, as well as how to extend .NET controls, create data-binding strategies, program graphics, and much more.

This book contains the following:
An overview of how to design elegant user interfaces the average user can understand.
A comprehensive examination of the user interface controls and classes in .NET.
Best practices and design tips for coding user interfaces and integrating help


Although this book isn't a reference, it does contain detailed discussions about every user interface element you'll use on a regular basis. But you won't just learn how to use .NET controlsyou'll learn how and why to extend them, with owner-drawn menus, irregularly shaped forms, and custom controls tailored for specific types of data. As a developer, you need to know more than how to add a control to a window. You also need to know how to create an entire use interface framework that's scalable, flexible, and reusable.


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Struts 2 in Action Review

Struts 2 in Action
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I had to learn Struts2 quickly since I recently changed jobs and my new team has several web application projects built using Struts2.
Overall, I thought the book was done very well if you are looking for a good introduction to Struts2. The first 8 chapters are very good.
The main negative is the source code for the book's examples. The authors provide one very large war file with all the source code embedded into the war file along with an overall web application divided into sub-applications for each chapter.
This packaging of the source code into the war file made it difficult for me to create individual projects in my development IDE that demonstrated just the material in a specific chapter. I had to spend quite a bit of time breaking down the source code into individual web projects and then figuring out on my own what jars needed to go into each project, what the struts.xml file needed to have, and what ever else was necessary to separate out just that chapter's sub-application so I could run that example and play with it.
Where this really became a problem was in chapters 9 and 10. Chapter 9 is a very advanced introduction to integrating Spring and Hibernate/JPA into Struts2. I never could get this chapter's example to work correctly.
However, chapter 10 on the validation framework then uses the same code as chapter 9, so you really cannot separate out the code for either chapter 9 and 10.
The validation framework is likely something even beginning Struts2 developers will want to use, while Spring/JPA/Hibernate is for more advanced developers and should have been well after the chapter on how to use the validation framework.
Also, the authors really don't give you a good understanding of what Struts2 jars you need to have to build a basic Struts2 application. There is some information about this in chapter 13 (setting up your IDE) but this information should really be at the beginning of the book. Also I don't think the list the authors provide is accurate since my basic HelloWorld (get the user to enter a name, call an Action class, and then display Hello userName in new jsp) worked with far fewer jars. Note there is apparently a new example war that just is a basic Hello World so there may be some information in that war file. That war was not on the manning web site when I purchased the book.
This book is good but be prepared to struggle working with the code examples if you want to work on the examples in your own development environment.
I recommend the authors create separate complete war files for each chapter's example to make it easier for users to just get that chapter's example code into their development IDE.
Lastly, the book does get 4 stars because the author's explanations of the basics of Struts2 (chapters 1-8) is very easy to follow for experienced Java developers. I'm now ready to tackle the Struts2 applications in my new job.


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The original Struts project revolutionized Java web development and its rapid adoption resulted in the thousands of Struts-based applications deployed worldwide. Keeping pace with new ideas and trends, Apache Struts 2 has emerged as the product of a merger between the Apache Struts and OpenSymphony WebWork projects, united in their goal to develop an easy-to-use yet feature-rich framework. Struts 2 represents a revolution in design and ease of use when compared to classic Struts. It adds exciting and powerful features such as a plugin framework, JavaServer Faces integration, and XML-free configuration.

Struts 2 In Action introduces the Apache Struts 2 web application framework and shows you how to quickly develop professional, production-ready modern web applications. Written by Don Brown, one of the leading developers of Struts 2, Chad Davis, a passionate Struts 2 developer, along with Scott Stanlick, this book gently walks you through the key features of Struts 2 in example-driven, easy-to-digest sections.

Struts 2 in Action delivers accurate, seasoned information that can immediately be put to work. This book is designed for working Java web developers-especially those with some background in Struts 1 or WebWork. The core content, covering key framework components such as Actions, Results, and Interceptors, includes new features like the annotation-based configuration options. You'll find chapters on Struts 2 plugins, FreeMarker, and migration from Struts 1 and WebWork 2. Finally, new topics such as the Ajax tags, Spring Framework integration, and configuration by convention give familiar subjects new depth.


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Introducing .NET 4.0: With Visual Studio 2010 (Expert's Voice in .NET) Review

Introducing .NET 4.0: With Visual Studio 2010 (Expert's Voice in .NET)
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When you buy a new television and are luxuriating in it's opulence, it's extra crisp display and hi-fidelity sound, do you read the entire owners manual or do you just read the parts of the owners for the things that are basically new on this model of TV? You already know how to work the television as they are fundamentally all the same but this new model that you've bought may have a built in wireless connection, or options on the sound to change from Stereo to Dolby etc. There is no need to read the entire manual, only the bits that are new to this make and model.
Over the years that I have been a Microsoft .Net programmer I have read literally hundreds of books that are basically re-hashes of previous titles, updated to include what's new in the latest Framework release. For example, when .Net 3.5 was released, I read numerous books that were basically the .Net 3.0 books that were simply updated and expanded to include the new features of .Net 3.5. Whilst this can be a good thing, you have a single reference manual incorporating all you need to know in one place, sometimes you just want a book that only covers the changes in the frameworks. Just place the extra chapters in a separate book. Rather than reading about classes and technologies that you already know, just give me what's new. That is exactly what Introducing .Net 4.0 With Visual Studio 2010 is, for the most part. The book is based on the Beta version of .Net 4.0 and Visual Studio 2010 so some things may change by the time of actual release, however those changes are likely to be quite minor.
After a very brief introductory chapter Introducing .Net 4.0 delves straight in with what's been changed, added etc. to Visual Studio 2010. After all, this will (in all likely) be the tool you will use to take advantage of what follows in this book. From there we're off to a couple of chapters detailing changes to in the actual languages (this book is mainly geared towards the C# developer although the author does point out differences in VB.Net as well) and the underlying Common Language Runtime environment. Alex Mackey provides numerous examples liberally sprinkled around the chapters when introducing the new features to show you how they work and how to take advantage of them.
One thing that rather surprised me about this book is that Alex Mackey covers all the bases. It's not just a book for Windows Client developers or Asp.Net developers etc. He has included what's new in the .Net framework for all the technologies even including Silverlight. As an added bonus, the last chapter of the book covers the new Windows Azure framework. Whilst strictly speaking this isn't really part of .Net 4.0, there are tools built into Visual Studio 2010 to help take advantage of the new Azure framework and so it does fit in nicely with the purview of the book.
The book has a nice flowing feel to it and is surprisingly easy to read. Some technical books read more like an SA or university thesis whereas this one reads more like a novel. Packed with information regarding only the new additions and changes to the .Net Framework and Visual Studio.
If you are looking for a book teaching you how to program using Microsoft .Net technologies, then this isn't for you. If you are looking for an all-in-one reference manual on .Net 4.0 then again this book isn't for you. However if you are already a Microsoft .Net programmer and are looking for a book that details only what is new and changed in the upcoming .Net 4.0 framework, give yourself a head start with what's coming around the corner, then this book is for you and comes recommended.

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The release of .NET 4.0 this year brings in a wide range of changes to the .NET Framework across a broad front ranging from C# to Silverlight, from WPF to ‘Oslo'. Many familiar technologies are being over-hauled, best practices are being changed and developer methodologies altered. With so many new ideas appearing developers are finding it hard to keep track of the opportunities that are opening up.Introducing .NET 4.0 crystallizes their options and provides them with a roadmap to the new releases. It clearly maps the whole range of changes, showing what's new, what's changed and what has stayed the same. Crucially, it provides clear-cut examples of best practice and shows how the technology can be put to work. This massively reduces the amount of time readers need to spend in understanding how the new releases are going to affect them and gives them a head-start towards seizing the opportunities that are opening up.

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Mastering Regular Expressions Review

Mastering Regular Expressions
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Jeffrey Friedl's "Matering Regular Expressions" does a facinating job in taking you through the jungle (and I mean jungle) of RegExp.
I am a Perl/CGI programmer, and I had considered myself good at RegExp even before I read this book. Most of the things I knew were from Programming Perl, 3rd edition (chapter 5, Pattern Matching). But I still decided to give Jeffrey a chance since I was having some trouble with my Parse::Syntax module, which is designed to parsing *any* programming language and highlighting the syntax accordingly (provided it has a syntax/grammer file written for the specific language). The accuracy of the parser (and more importantly the speed) does depend on well crafted regular expressions.
As I started reading the book, I couldn't stop. I took it to my school's cafeteria with me and no one could make me leave untill I finished the whole book. I was excited. I was pleased! Here is the outline of tha chapters:
Chapter 1 and 2 introduce you to regular expressions and give some basic regex examples. Mail utility and date matching is two of them.
Chapter 3 mostly talks about conventions that all the regex tools follow and their differences.
Chapter 4 deals with Traditional NFA, POSIX NFA and DFA regex engines and their pros and cons. What you'll like the most is the details provided by the author on each and every single example. He also uses a lot of step-by-step illustrations to take you deeper into the regex engine itself and see/feel how it works. He shows the point of backtrackings and provides awesome benchmarks. He uses such examples of matching a quote, allowing escaped quotes inside the pattern, matching C-style comments, IP addresses and many more.
Chapter 5 deals with writing efficient regular expressions for NFA engines. It also re-vists some of the examples provided in the previous chapter and fine-tunes them.
Chapter 6 and 7 deals with Tool-Language specific features of Regex engines. Chapter 6 is dedicated to Awk, Tcl and GNU Emacs, whereas chapter 7 is entirely dedicated to Perl, good over 100 pages of Perlism.
It's true that there're features that Perl 5.6 offers when it comes to regex that didn't exist at the time this book went to press, (lookbehinds, for example). But this no way makes this book dated. Just take my word for it. Jeffrey put together a great masterpiece that will not die for many years, no matter how fast the technology tends to enhance
Haven't read anything more exciting than this for many years.

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